PentagramMenuGump.h

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00001 /*
00002  *  Copyright (C) 2005-2006  The Pentagram Team
00003  *
00004  *  This program is free software; you can redistribute it and/or modify
00005  *  it under the terms of the GNU General Public License as published by
00006  *  the Free Software Foundation; either version 2 of the License, or
00007  *  (at your option) any later version.
00008  *
00009  *  This program is distributed in the hope that it will be useful,
00010  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00011  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012  *  GNU General Public License for more details.
00013  *
00014  *  You should have received a copy of the GNU General Public License
00015  *  along with this program; if not, write to the Free Software
00016  *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
00017  */
00018 
00019 #ifndef PENTAGRAMMENUGUMP_H
00020 #define PENTAGRAMMENUGUMP_H
00021 
00022 #include "ModalGump.h"
00023 
00024 struct Texture;
00025 
00026 class PentagramMenuGump : public ModalGump
00027 {
00028 public:
00029         ENABLE_RUNTIME_CLASSTYPE();
00030 
00031         PentagramMenuGump(int x, int y, int w, int h);
00032         virtual ~PentagramMenuGump();
00033 
00034         virtual void InitGump(Gump* newparent, bool take_focus=true);
00035 
00036         virtual void PaintThis(RenderSurface *surf, sint32 lerp_factor, bool scaled);
00037         virtual void PaintChildren(RenderSurface *surf, sint32 lerp_factor, bool scaled);
00038 
00039         virtual void ChildNotify(Gump *child, uint32 message);
00040 
00041         virtual bool OnKeyDown(int key, int mod);
00042 
00043         virtual bool Run(const uint32 framenum);
00044 
00045 #if 0
00046         virtual uint16 TraceObjId(int mx, int my);
00047 
00048         virtual bool StartDraggingChild(Gump* gump, int mx, int my);
00049         virtual void DraggingChild(Gump* gump, int mx, int my);
00050         virtual void StopDraggingChild(Gump* gump);
00051 
00052         virtual Gump* OnMouseDown(int button, int mx, int my);
00053         virtual void OnMouseUp(int button, int mx, int my);
00054         virtual void OnMouseClick(int button, int mx, int my);
00055         virtual void OnMouseDouble(int button, int mx, int my);
00056 
00057         virtual void RenderSurfaceChanged();
00058 #endif
00059 
00060         Texture* getCovers() const { return coversImage; }
00061         Texture* getFlags() const { return flagsImage; }
00062 
00063 private:
00064 
00065         int gameScrollPos;
00066         int gameScrollTarget;
00067         int gameScrollLastDelta;
00068 
00069         int gamecount;
00070 
00071         Texture* titleImage;
00072         Texture* navbarImage;
00073         Texture* coversImage;
00074         Texture* flagsImage;
00075 
00076 };
00077 
00078 #endif

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