TextureBitmap.h

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00001 /*
00002  *  Copyright (C) 2002  Ryan Nunn and The Pentagram Team
00003  *
00004  *  This program is free software; you can redistribute it and/or modify
00005  *  it under the terms of the GNU General Public License as published by
00006  *  the Free Software Foundation; either version 2 of the License, or
00007  *  (at your option) any later version.
00008  *
00009  *  This program is distributed in the hope that it will be useful,
00010  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00011  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012  *  GNU General Public License for more details.
00013  *
00014  *  You should have received a copy of the GNU General Public License
00015  *  along with this program; if not, write to the Free Software
00016  *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
00017  */
00018 
00019 #ifndef TEXTUREBITMAP_H
00020 #define TEXTUREBITMAP_H
00021 
00022 #include "Texture.h"
00023 
00024 // container structure for bitmaps .BMP file
00025 struct TextureBitmap : public Texture
00026 {
00027         TextureBitmap() : Texture()
00028         {
00029         }
00030 
00031         // False on Error
00032         virtual bool Read(IDataSource *ds);
00033 };
00034 
00035 
00036 #endif

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